
ABOUT ME
My speciality is to connect a piece of art or narrative with technology. I try to embed a different style of technology within every project in order to tell my story to the viewer. I personally, wholeheartedly believe that through this approach the possibilities and influences for my future work are nearly infinite.
I dislike to think in boundaries, I think in opportunities. Creating visual concepts for an idea or subject of choice, connecting the idea to a piece of technology, and afterwards encoding everything into a short, but striking piece of film. That's how I like to work.
Jordy Veenstra (1993) is an experimental filmmaker, machinimator and post-production professional based in Amsterdam. Starting with Photography, binge watching 'Back To The Future' and creating home video's at an early age, Veenstra moved on to machinima in early 2007 after discovering videogames such as 'The Sims 2', 'Garry's Mod' and 'Quake III Arena' and understanding their potential for expressive cinematic storytelling. His first so-called weekend-projects served primarily as personal assignments to improve his creative insight. Many of these, alongside tutorials, gameplays, reviews and short skits were uploaded to a YouTube channel called 'maximummovies' (2006-2010), which in its prime reached thousands of subscribers and viewers.
Veenstra combined photography and machinima during his studies at the School for Performing Arts in Groningen and graduated in 2013. His experimental style was slowly but firmly established at the University of the Arts in Utrecht, in which Veenstra graduated in 2018 as an autonomous experimental filmmaker.
To date, Veenstra's work has been featured in film festivals, game art exhibitions and machinima festivals in numerous countries, such as the Netherlands, Italy, the United Kingdom and Russia. Besides his fulltime dedication to art, Veenstra works as a Video-Editor, Motion Graphics Designer and Animator in a Creative Agency in Amsterdam and is a part-time entrepreneur in his post-production studio: ARCTIC LIME AudioVisual. In the little spare time he has left he is currently working on his first book, which focuses on his own framework for the cinematic enhancement of machinima films, called 'the practice of distortion'.
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